March Update

Following the last burst of updates, it might appear that I’ve taken a break lately.  Unfortunately, I haven’t gotten a break- I’ve been trying to track down some ugly bugs that I found in the roughing code while helping a friend machine a bunch of parts.  It took a couple of weeks to find the root of the problem- it turns out that using a “Machine Stock +” value of 0 can lead to some really incorrect paths when check surfaces are used.  This might be an edge case but I really had no idea what combination of settings...

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