GRZ Software Blog

MeshCAM V9 on Apple Silicon

Since the start of our MacOS support on MeshCAM, we’ve compiled the application for Intel Macs. When the M1 was released, Apple shipped it with Rosetta, their translation system that allows Apple Silicon processors to run Intal applications, so we conted on that to keep MeshCAM running on MacOS.

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By Rob G. on Mon, Jun 08, 2026

V9 Replace Geometry Command

Build 39 of Version 9 of MeshCAM just added a new command, “Replace Geometry” under the Geometry menu. As the name suggests, the command will let you replace the geometry in a file without removing the toolpaths. This is useful for a few reasons:

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By Rob G. on Fri, Jan 27, 2023

V9 Quick Flip Toolpath

Build 19 of Version 9 of MeshCAM adds a new “Quick Flip” job type to simplify the process of machining two sides of a model. It does this by enforcing a more rigid workflow for the user, but it also reduces the likelihood of mistakes.

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By Rob G. on Thu, Jun 16, 2022

V9 Beta 1

We just uploaded MeshCAM V9, Build 1. If you bought MeshCAM after Feb 1, 2021 then this will be a free upgrade for you, just download MeshCAM V9 and use your existing license code to install it.

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By Rob G. on Sun, Jan 16, 2022

MeshCAM V8

How could there be a V8, V7 is still in Beta? That’s a good quesion, it just kind of happened.

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By Rob G. on Fri, May 22, 2020

Version 7 Build 25

If you’ve been watching the download page, you’ve seen a lot of updates in the past week for V7. After lots of R&D, experimenting, and customer feedback, V7 is the most stable it’s been in a while. If you’ve been waiting for a good time to try it out, now is the time.

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By Rob G. on Tue, Jun 26, 2018

V7 Build 7

I just uploaded MeshCAM 7, Build 7. This release continues the trend of each release of V7 changing the UI to try and work toward a system that is both clear for the user and a good foundation to build on going forward.

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By Rob G. on Tue, Feb 13, 2018

MeshCAM V7

The time has come for a new version of MeshCAM, Version 7. (And it’s going to be a free upgrade for anyone who has a valid V6 license)

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By Rob G. on Wed, Jul 13, 2016

V6 Almost Ready

I just uploaded what I hope will be the last build of V6 before I make it an official release. This happened to be a big change- at the last minute I decided to change to Visual Studio 2013 from Visual Studio 2005. My thinking was that C++ has advanced a lot in the last 10 years and MeshCAM can benefit from the new C++11 features. To use this features, I needed to move to a new compiler.

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By Rob G. on Wed, Jun 18, 2014

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